PXV_3DSceneColor Enumeration

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Specifies the ...

Syntax

enum PXV_3DSceneColor
{
    P3DC_ambientIlluminationColor       = 0,
    P3DC_boundingBoxColor               = 1,
    P3DC_clippingPlaneColor             = 2,
    P3DC_clippingPlaneIntersectionColor = 3,
    P3DC_defaultAmbientColor            = 4,
    P3DC_defaultDiffuseColor            = 5,
    P3DC_defaultEmissiveColor           = 6,
    P3DC_defaultSpecularColor           = 7,
    P3DC_solidGridColorEven             = 8,
    P3DC_solidGridColorOdd              = 9,
    P3DC_transparentGridColorEven       = 10,
    P3DC_transparentGridColorOdd        = 11,
    P3DC_xAxisColor                     = 12,
    P3DC_yAxisColor                     = 13,
    P3DC_zAxisColor                     = 14,
    P3DC_RM_illustrationFaceColor       = 15,
    P3DC_RM_illustrationLineColor       = 16,
    P3DC_RM_pointsColor                 = 17,
    P3DC_RM_shadedIllustrationLineColor = 18,
    P3DC_RM_solidLineColor              = 19,
    P3DC_RM_transparentBoundsColor      = 20,
    P3DC_RM_wireframeColor              = 21,
    P3DC__last_                         = 22,
};

Constants

P3DC_ambientIlluminationColor
The ...
P3DC_boundingBoxColor
The ...
P3DC_clippingPlaneColor
The ...
P3DC_clippingPlaneIntersectionColor
The ...
P3DC_defaultAmbientColor
The ...
P3DC_defaultDiffuseColor
The ...
P3DC_defaultEmissiveColor
The ...
P3DC_defaultSpecularColor
The ...
P3DC_solidGridColorEven
The ...
P3DC_solidGridColorOdd
The ...
P3DC_transparentGridColorEven
The ...
P3DC_transparentGridColorOdd
The ...
P3DC_xAxisColor
The ...
P3DC_yAxisColor
The ...
P3DC_zAxisColor
The ...
P3DC_RM_illustrationFaceColor
The ...
P3DC_RM_illustrationLineColor
The ...
P3DC_RM_pointsColor
The ...
P3DC_RM_shadedIllustrationLineColor
The ...
P3DC_RM_solidLineColor
The ...
P3DC_RM_transparentBoundsColor
The ...
P3DC_RM_wireframeColor
The ...
P3DC__last_
The ...

See Also

IPXV_3DScene::GetColor, IPXV_3DScene::SetColor