PXC_3DLightingScheme Enumeration

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Specifies the ...

Syntax

enum PXC_3DLightingScheme
{
    LS_Artwork  = 0,
    LS_None     = 1,
    LS_White    = 2,
    LS_Day      = 3,
    LS_Night    = 4,
    LS_Hard     = 5,
    LS_Primary  = 6,
    LS_Blue     = 7,
    LS_Red      = 8,
    LS_Cube     = 9,
    LS_CAD      = 10,
    LS_Headlamp = 11,
    LS__last_   = 12,
};

Constants

LS_Artwork
The ...
LS_None
The ...
LS_White
The ...
LS_Day
The ...
LS_Night
The ...
LS_Hard
The ...
LS_Primary
The ...
LS_Blue
The ...
LS_Red
The ...
LS_Cube
The ...
LS_CAD
The ...
LS_Headlamp
The ...
LS__last_
The ...

See Also

IPXV_3DScene::LightScheme