IUIX_Combo::NotifyTarget Property

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{{#customTitle:IUIX_Combo::NotifyTarget Property}}
 
{{#customTitle:IUIX_Combo::NotifyTarget Property}}
{{#parentPage:PXV:IUIX_Combo#Properties|NotifyTarget Property|property}}
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{{#parentPage:PXV:IUIX_Combo#Properties|NotifyTarget|property}}
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'''NotifyTarget''' property allows sending messages of [[PXV:UIX_EventCodes|e_Notify]] type from ''current UI object'' to another UI object. If current object's '''NotifyTarget''' property is not set explicitly, then e_Notify messages will be directed to its nearest parent (if any).  
 
'''NotifyTarget''' property allows sending messages of [[PXV:UIX_EventCodes|e_Notify]] type from ''current UI object'' to another UI object. If current object's '''NotifyTarget''' property is not set explicitly, then e_Notify messages will be directed to its nearest parent (if any).  
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== Syntax ==
 
== Syntax ==
<pre class="brush:cpp;gutter:false">HRESULT get_NotifyTarget([out, retval]  IUIX_Obj**  ppTarget);
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<pre class="brush:cpp;gutter:false">HRESULT get_NotifyTarget([out, retval]  IUIX_Obj**  pTarget);
HRESULT put_NotifyTarget([in]  IUIX_Obj*  ppTarget);
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HRESULT put_NotifyTarget([in]  IUIX_Obj*  pTarget);
 
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== See Also ==
 
== See Also ==
 
[[PXV:IUIX_Combo|IUIX_Combo]]
 
[[PXV:IUIX_Combo|IUIX_Combo]]

Latest revision as of 14:38, 15 June 2015


NotifyTarget property allows sending messages of e_Notify type from current UI object to another UI object. If current object's NotifyTarget property is not set explicitly, then e_Notify messages will be directed to its nearest parent (if any).

For instance, dialog controls send their e_Notify messages to the dialog by default. To configure combo box in a dialog to send e_Notify messages to another object, use NotifyTarget property.

Syntax

HRESULT get_NotifyTarget([out, retval]  IUIX_Obj**  pTarget);
HRESULT put_NotifyTarget([in]  IUIX_Obj*  pTarget);

See Also

IUIX_Combo