IUIX_Button::TextColor Property

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[[Category:Editor]]
 
[[Category:Editor]]
 
{{#customTitle:IUIX_Button::TextColor Property}}
 
{{#customTitle:IUIX_Button::TextColor Property}}
{{#parentPage:PXV:IUIX_Button|TextColor Property|property}}
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{{#parentPage:PXV:IUIX_Button#Properties|TextColor|property}}
  
 
Gets or sets the button ''text color'' in RGBA notation.
 
Gets or sets the button ''text color'' in RGBA notation.
  
 
== Syntax ==
 
== Syntax ==
<pre class="brush:cpp;gutter:false">HRESULT get_TextColor([out, retval]  LONG*  pColor);
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<pre class="brush:cpp;gutter:false">HRESULT get_TextColor([out, retval]  LONG*  nColor);
HRESULT put_TextColor([in]  LONG  pColor);
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HRESULT put_TextColor([in]  LONG  nColor);
 
</pre>
 
</pre>
  
 
== Remarks ==
 
== Remarks ==
 
First high-order byte represents text opacity value, other bytes from higher to lower represent blue, green and red color components respectively. For instance,
 
First high-order byte represents text opacity value, other bytes from higher to lower represent blue, green and red color components respectively. For instance,
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<pre class="brush:cpp;gutter:false">btn->put_TextColor(0xFF00FF00);
 
<pre class="brush:cpp;gutter:false">btn->put_TextColor(0xFF00FF00);
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== See Also ==
 
== See Also ==
[[PXV:IUIX_Button|IUIX_Button]].
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[[PXV:IUIX_Button|IUIX_Button]]

Latest revision as of 04:11, 15 June 2015

Gets or sets the button text color in RGBA notation.

Syntax

HRESULT get_TextColor([out, retval]  LONG*  nColor);
HRESULT put_TextColor([in]  LONG  nColor);

Remarks

First high-order byte represents text opacity value, other bytes from higher to lower represent blue, green and red color components respectively. For instance,



btn->put_TextColor(0xFF00FF00);

See Also

IUIX_Button