IPXV_3DScene::LightScheme Property

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Property '''LightScheme''' of interface [[PXV:IPXV_3DScene|IPXV_3DScene]] returns/sets  Value of BSTR ...
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Property '''LightScheme''' of interface [[PXV:IPXV_3DScene|IPXV_3DScene]] returns/sets  Value of [[PXV:PXC_3DLightingScheme|PXC_3DLightingScheme]] ...
  
 
== Syntax ==
 
== Syntax ==
<pre class="brush:cpp;gutter:false">HRESULT get_LightScheme([out, retval]  BSTRsVal);
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<pre class="brush:cpp;gutter:false">HRESULT get_LightScheme([out, retval]  PXC_3DLightingSchemenVal);
HRESULT put_LightScheme([in]  BSTR sVal);
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HRESULT put_LightScheme([in]  PXC_3DLightingScheme nVal);
 
</pre>
 
</pre>
  
 
== See Also ==
 
== See Also ==
 
[[PXV:IPXV_3DScene|IPXV_3DScene]]
 
[[PXV:IPXV_3DScene|IPXV_3DScene]]

Latest revision as of 00:06, 23 July 2018


Property LightScheme of interface IPXV_3DScene returns/sets Value of PXC_3DLightingScheme ...

Syntax

HRESULT get_LightScheme([out, retval]  PXC_3DLightingScheme*  nVal);
HRESULT put_LightScheme([in]  PXC_3DLightingScheme  nVal);

See Also

IPXV_3DScene